National No. 10

Caterpie

Worm Pokémon

Generation I
0.3 m Size
2.9 kg Weight
2 Abilities
#0010
Caterpie

Description

For protection, it releases a horrible stench from the antennae on its head to drive away enemies.

Abilities

Ability 1

Shield Dust

Protects against incoming moves' extra effects.

Hidden Ability

Run Away

Ensures success fleeing from wild battles.

Technical Specs

Physical Characteristics
Size 0.3 m / 0'98"
Weight 2.9 kg / 6.39 lbs
Color Green
Body
Armor Pokémon with an insectoid body
Habitat
forest
Training & Growth
Base happiness 70
Base experience 39
Maximum Experience 1.000.000
Experience Rated as medium
Breeding & Reproduction
Egg Groups Bug
Base Egg Cycle 15
Steps to Hatch Egg hatches with 3840 Steps
Gender / Breeding Male: 50% / Female: 50%
Catch Rates
Base Catch Rate 255
Catch Chances

has a 43.9% capture chance

has a 59.5% capture chance

has a 73.8% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation I / Kanto
Available since Red / Green (Japan) · Generation I
Form Caterpie
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Caterpie
French Chenipan
German Raupy
Spanish Caterpie
Italian Caterpie
Japanese キャタピー Caterpie
Korean 캐터피 Caterpie
Chinese 綠毛蟲 / 绿毛虫 Luhkmòuhchùhng · Lǜmáochóng

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

For protection, it releases a horrible stench from the antennae on its head to drive away enemies.

34 descriptions 2 historical periods Classic game data

Evolutionary Chain

Caterpie
Nº010
Metapod
Nº011 Caterpie · Lv. 7
Butterfree
Nº012 Metapod · Lv. 10
Gigantamax Butterfree
Nº012 Gigantamax factor

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Caterpie

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
45
+1 EV
105 - 152
200 - 294
Attack
30
-
31 - 90
58 - 174
Defense
35
-
36 - 95
67 - 185
Sp Attack.
20
-
22 - 79
40 - 152
Defense Esp.
20
-
22 - 79
40 - 152
Speed
45
-
45 - 106
85 - 207
Total
195
+1 EV
-
-
Life +1 EV
45
Lv 50: 105 - 152 Lv 100: 200 - 294
At.
30
Lv 50: 31 - 90 Lv 100: 58 - 174
Df.
35
Lv 50: 36 - 95 Lv 100: 67 - 185
At. Esp.
20
Lv 50: 22 - 79 Lv 100: 40 - 152
Df. Esp.
20
Lv 50: 22 - 79 Lv 100: 40 - 152
Vel.
45
Lv 50: 45 - 106 Lv 100: 85 - 207
Total +1 EV
195

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Tackle No.33 · Level up
Class Physical Moves
Learning
Level 1
PP 35
Attack 40
Hit 100%
String Shot No.81 · Level up
Class Status Moves
Learning
Level 1
PP 40
Attack -
Hit 95%
Bug Bite No.450 · Level up
Class Physical Moves
Learning
Level 9
Latest record
PP 20
Attack 60
Hit 100%