National No. 133

Partner Eevee

Evolution Pokémon

Generation I starter
Alternative form
0.3 m Size
6.5 kg Weight
3 Abilities
#0133
Partner Eevee

Description

Harbors the potential to evolve into manifold forms. Within Eevee lies the key to the mysteries of Pokémon evolution—I'm certain of it.

Abilities

Ability 1

Run Away

Ensures success fleeing from wild battles.

Ability 2

Adaptability

Increases the same-type attack bonus from 1.5× to 2×.

Hidden Ability

Anticipation

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Technical Specs

Physical Characteristics
Size 0.3 m / 0'98"
Weight 6.5 kg / 14.33 lbs
Color Brown
Body
Quadruped Pokémon with a quadruped body
Habitat
urban
Training & Growth
Base happiness 70
Base experience 87
Maximum Experience 1.000.000
Experience Rated as medium
Breeding & Reproduction
Egg Groups Field
Base Egg Cycle 35
Steps to Hatch Egg hatches with 8960 Steps
Gender / Breeding Male: 87.5% / Female: 12.5%
Catch Rates
Base Catch Rate 45
Catch Chances

has a 11.9% capture chance

has a 16.2% capture chance

has a 20.1% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation I / Kanto
Available since Let's Go, Pikachu / Let's Go, Eevee · Generation VII
Form Partner Eevee
Form type Alternative form
Names in other languages

Official names and readings used across the games' different localizations.

English Eevee
French Évoli
German Evoli
Spanish Eevee
Italian Eevee
Japanese イーブイ Eievui
Korean 이브이 Eevee
Chinese 伊布 Yībui · Yībù

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

Harbors the potential to evolve into manifold forms. Within Eevee lies the key to the mysteries of Pokémon evolution—I'm certain of it.

35 descriptions Classic game data

Evolutionary Chain

Eevee
Nº133
Partner Eevee
Nº133 starter
Gigantamax Eevee
Nº133 Gigantamax factor
Vaporeon
Nº134 Eevee · Water Stone
Jolteon
Nº135 Eevee · Thunder Stone
Flareon
Nº136 Eevee · Fire Stone
Espeon
Nº196 Eevee · Up from LV. During the day with maximum happiness
Umbreon
Nº197 Eevee · Up from LV. Overnight with maximum happiness
Leafeon
Nº470 Eevee · Up from LV. Near a Moss Rock
Glaceon
Nº471 Eevee · Up LV. Near an Ice Rock
Sylveon
Nº700 Eevee · The Pokémon must have 2 Hearts in affection

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Partner Eevee

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
65
-
125 - 172
240 - 334
Attack
75
-
72 - 139
139 - 273
Defense
70
-
67 - 134
130 - 262
Sp Attack.
65
-
63 - 128
121 - 251
Defense Esp.
85
+1 EV
81 - 150
157 - 295
Speed
75
-
72 - 139
139 - 273
Total
435
+1 EV
-
-
Life
65
Lv 50: 125 - 172 Lv 100: 240 - 334
At.
75
Lv 50: 72 - 139 Lv 100: 139 - 273
Df.
70
Lv 50: 67 - 134 Lv 100: 130 - 262
At. Esp.
65
Lv 50: 63 - 128 Lv 100: 121 - 251
Df. Esp. +1 EV
85
Lv 50: 81 - 150 Lv 100: 157 - 295
Vel.
75
Lv 50: 72 - 139 Lv 100: 139 - 273
Total +1 EV
435

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

When attacking

Damage dealt by Partner Eevee’s Types against each opposing Type.

Super effective

Deals increased damage.

No Types in this relation.

Not very effective

Deals reduced damage.

No effect

Does not deal damage.

When defending

Damage received by Partner Eevee based on its combination of Types.

Weak to

Receives increased damage.

Resists

Receives reduced damage.

No Types in this relation.

Immune to

Receives no damage.

Moves

Tackle No.33 · Level up
Class Physical Moves
Learning
Level 1
PP 35
Attack 40
Hit 100%
Growl No.45 · Level up
Class Status Moves
Learning
Level 1
PP 40
Attack -
Hit 100%
Tail Whip No.39 · Level up
Class Status Moves
Learning
Level 3
PP 30
Attack -
Hit 100%
Quick Attack No.98 · Level up
Class Physical Moves
Learning
Level 6
PP 30
Attack 40
Hit 100%
Double Kick No.24 · Level up
Class Physical Moves
Learning
Level 10
PP 30
Attack 30
Hit 100%
Sand Attack No.28 · Level up
Class Status Moves
Learning
Level 14
PP 15
Attack -
Hit 100%
Bite No.44 · Level up
Class Physical Moves
Learning
Level 17
PP 25
Attack 60
Hit 100%
Swift No.129 · Level up
Class Special Moves
Learning
Level 21
PP 20
Attack 60
Hit -
Take Down No.36 · Level up
Class Physical Moves
Learning
Level 24
PP 20
Attack 90
Hit 85%
Double-Edge No.38 · Level up
Class Physical Moves
Learning
Level 28
PP 15
Attack 120
Hit 100%
Helping Hand No.270 · Level up
Class Status Moves
Learning
Level 31
PP 20
Attack -
Hit -