National No. 129

Magikarp

Fish Pokémon

Generation I
0.9 m Size
10 kg Weight
2 Abilities
#0129
Magikarp

Description

A feeble, pitiful imbecile of a Pokémon that is nonetheless very hardy. Unperturbed by turbid water, it can be found living in all sorts of places.

Abilities

Ability 1

Swift Swim

Doubles Speed during rain.

Hidden Ability

Rattled

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Technical Specs

Physical Characteristics
Size 0.9 m / 2'95"
Weight 10 kg / 22.05 lbs
Color Red
Body
Fish Pokémon with fins
Habitat
water's edge
Training & Growth
Base happiness 70
Base experience 40
Maximum Experience 1.250.000
Experience Rated as slow
Breeding & Reproduction
Egg Groups Water 2 / Dragon
Base Egg Cycle 5
Steps to Hatch Egg hatches with 1280 Steps
Gender / Breeding Male: 50% / Female: 50%
Catch Rates
Base Catch Rate 255
Catch Chances

has a 43.9% capture chance

has a 59.5% capture chance

has a 73.8% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation I / Kanto
Available since Red / Green (Japan) · Generation I
Form Magikarp
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Magikarp
French Magicarpe
German Karpador
Spanish Magikarp
Italian Magikarp
Japanese コイキング Koiking
Korean 잉어킹 Ingeoking
Chinese 鯉魚王 / 鲤鱼王 Léih'yùhwòhng · Lǐyúwáng

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

A feeble, pitiful imbecile of a Pokémon that is nonetheless very hardy. Unperturbed by turbid water, it can be found living in all sorts of places.

35 descriptions 2 historical periods Classic game data

Evolutionary Chain

Magikarp
Nº129
Gyarados
Nº130 Magikarp · Lv. 20
Mega Gyarados
Nº130 Gyaradosite

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Magikarp

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
20
-
80 - 127
150 - 244
Attack
10
-
13 - 68
22 - 130
Defense
55
-
54 - 117
103 - 229
Sp Attack.
15
-
18 - 73
31 - 141
Defense Esp.
20
-
22 - 79
40 - 152
Speed
80
+1 EV
76 - 145
148 - 284
Total
200
+1 EV
-
-
Life
20
Lv 50: 80 - 127 Lv 100: 150 - 244
At.
10
Lv 50: 13 - 68 Lv 100: 22 - 130
Df.
55
Lv 50: 54 - 117 Lv 100: 103 - 229
At. Esp.
15
Lv 50: 18 - 73 Lv 100: 31 - 141
Df. Esp.
20
Lv 50: 22 - 79 Lv 100: 40 - 152
Vel. +1 EV
80
Lv 50: 76 - 145 Lv 100: 148 - 284
Total +1 EV
200

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Splash No.150 · Level up
Class Status Moves
Learning
Level 1
PP 40
Attack -
Hit -
Tackle No.33 · Level up
Class Physical Moves
Learning
Level 15
PP 35
Attack 40
Hit 100%
Flail No.175 · Level up
Class Physical Moves
Learning
Level 25
Latest record
PP 15
Attack -
Hit 100%