National No. 957

Tinkatink

Metalsmith Pokémon

Generation IX
0.4 m Size
8.9 kg Weight
3 Abilities
#0957
Tinkatink

Description

This Pokémon pounds iron scraps together to make a hammer. It will remake the hammer again and again until it’s satisfied with the result.

Abilities

Ability 1

Mold Breaker

Bypasses targets' abilities if they could hinder or prevent a move.

Ability 2

Own Tempo

Prevents confusion.

Hidden Ability

Pickpocket

Steals attacking Pokémon's held items on contact.

Technical Specs

Physical Characteristics
Size 0.4 m / 1'31"
Weight 8.9 kg / 19.62 lbs
Color Pink
Body
Humanoid Pokémon with a bipedal, tailless form
Training & Growth
Base happiness 50
Base experience 59
Maximum Experience 1.059.860
Experience Rated as medium slow
Breeding & Reproduction
Egg Groups Fairy
Base Egg Cycle 20
Steps to Hatch Egg hatches with 5120 Steps
Gender / Breeding Male: 0% / Female: 100%
Catch Rates
Base Catch Rate 190
Catch Chances

has a 35.2% capture chance

has a 47.7% capture chance

has a 59.2% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation IX / Paldea
Available since Scarlet / Violet · Generation IX
Form Tinkatink
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Tinkatink
French Forgerette
German Forgita
Spanish Tinkatink
Italian Tinkatink
Japanese カヌチャン Kanuchan
Korean 어리짱
Chinese 小鍛匠 / 小锻匠

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

It swings its handmade hammer around to protect itself, but the hammer is often stolen by Pokémon that eat metal.

2 descriptions

Evolutionary Chain

Tinkatink
Nº957
Tinkatuff
Nº958 Tinkatink · Lv. 24
Tinkaton
Nº959 Tinkatuff · Lv. 38

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Tinkatink

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
50
-
110 - 157
210 - 304
Attack
45
-
45 - 106
85 - 207
Defense
45
-
45 - 106
85 - 207
Sp Attack.
35
-
36 - 95
67 - 185
Defense Esp.
64
+1 EV
62 - 127
119 - 249
Speed
58
-
56 - 121
108 - 236
Total
297
+1 EV
-
-
Life
50
Lv 50: 110 - 157 Lv 100: 210 - 304
At.
45
Lv 50: 45 - 106 Lv 100: 85 - 207
Df.
45
Lv 50: 45 - 106 Lv 100: 85 - 207
At. Esp.
35
Lv 50: 36 - 95 Lv 100: 67 - 185
Df. Esp. +1 EV
64
Lv 50: 62 - 127 Lv 100: 119 - 249
Vel.
58
Lv 50: 56 - 121 Lv 100: 108 - 236
Total +1 EV
297

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Astonish No.310 · Level up
Type Ghost
Class Physical Moves
Learning
Level 1
PP 15
Attack 30
Hit 100%
Fairy Wind No.584 · Level up
Type Fairy
Class Special Moves
Learning
Level 1
PP 30
Attack 40
Hit 100%
Baby-Doll Eyes No.608 · Level up
Type Fairy
Class Status Moves
Learning
Level 5
PP 30
Attack -
Hit 100%
Metal Claw No.232 · Level up
Class Physical Moves
Learning
Level 8
PP 35
Attack 50
Hit 95%
Covet No.343 · Level up
Class Physical Moves
Learning
Level 11
PP 25
Attack 60
Hit 100%
Rock Smash No.249 · Level up
Class Physical Moves
Learning
Level 14
PP 15
Attack 40
Hit 100%
Draining Kiss No.577 · Level up
Type Fairy
Class Special Moves
Learning
Level 17
PP 10
Attack 50
Hit 100%
Sweet Kiss No.186 · Level up
Type Fairy
Class Status Moves
Learning
Level 21
PP 10
Attack -
Hit 75%
Brutal Swing No.693 · Level up
Class Physical Moves
Learning
Level 24
PP 20
Attack 60
Hit 100%
Slam No.21 · Level up
Class Physical Moves
Learning
Level 27
PP 20
Attack 80
Hit 75%
Flash Cannon No.430 · Level up
Class Special Moves
Learning
Level 31
PP 10
Attack 80
Hit 100%
Play Rough No.583 · Level up
Type Fairy
Class Physical Moves
Learning
Level 35
PP 10
Attack 90
Hit 90%
Fake Out No.252 · Level up
Class Physical Moves
Learning
Level 39
PP 10
Attack 40
Hit 100%
Flatter No.260 · Level up
Class Status Moves
Learning
Level 43
PP 15
Attack -
Hit 100%
Skitter Smack No.806 · Level up
Class Physical Moves
Learning
Level 47
PP 10
Attack 70
Hit 90%
Knock Off No.282 · Level up
Class Physical Moves
Learning
Level 52
PP 20
Attack 65
Hit 100%